Tellus Development

The updates, developments and thoughts of one man working on an MMO.

Jan 13

About the questions.

It seems you have to be logged in to post a question. And those questions are then sent to me quietly rather than left as a list.

So I’ll make every effort to read questions when they appear and post the good ones up with answers.

Jan 12

A Quick Update

I’m still working on getting the base of the game laid out in an intelligent and meaningful manner, a good portion of it is done and hopefully I can move onto putting down some actual code by the end of the week, or next week at the latest.

I’m also willing to answer questions about the game if you guys ask them, at, I also ask you to put suggestions and ideas down in there.

Jan 10

Project : Tellus

What is it? :

Tellus is a Massively Multiplayer Online Real Time Strategy game, aka an MMORTS. It is designed to handle over 10,000 players on a single server.

It is run entirely in the browser, and can be played anywhere you have an internet connection, and a Web Standards compliant browser.

It uses PHP, MySQL, Javascript and AJAX to provide a fast and clean, dynamic interface that is platform independent.

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